In 33 moves we have to free 4 birds. It may sound simple enough, but the shape of the grid and the placement of the teleporters might work against you. There are specific places that if the birds reach, they will literally become stuck, and you’ll end up hoping for a convenient match that will never seem to come. In those cases, it might be better to use a booster such as the Grappling Hook, rather than waiting for the gifts to fall. Or prevent it all together with the Time Twister.

On top of this, there’s an Evil Totem trapped in a Devouring Plant near the bottom of the grid. Because of its location, the Totem can become loose pretty early if you are not careful. And because it’s located so near the end, some mandatory matches to make room for the birds will force your turn count to deplete. Study the grid and the flow of the gifts and go through this level slowly.

Force Field Tower Levels
Level 51Level 52Level 53Level 54Level 55Level 56Level 57Level 58Level 59Level 60

Level 61Level 62Level 63Level 64Level 65Level 66Level 67Level 68Level69Level 70Level 71Level 72Level 73Level 74Level 75Level 76Level 77Level 78Level 79Level 80Level 81Level 82Level 83Level 84Level 85Level 86level 87Level 88Level 89Level 90Level 91Level 92Level 93Level 94Level 95Level 96Level 97Level 98Level 99Level 100