In this level we’ll have to save 16 snails of any color in less than 20 turns. Thankfully, there are no magnets, and all of our objective’s snails are all bunched up in the bottom of the left grid. Yet straight away we can see what the problem will be. Two identical grids next to each other, and all the snails in Iron Gift Traps immobilized and blocking one another. And that’s only in a single grid.

Remember that the Iron Gift Traps can be disarmed by a match with the trapped snail/gift, by nearby explosion or by the Minebug. In this case, only once a trap is disarmed will the snail become available for a match. 

One way to tackle our problem is to begin making striped gift on the right grid, and line them up with the snails by making space with a match-3 here and there. Triggering those explosions will clear the traps and you can take care of the rest. Horizontal striped gifts will do the trick on the right grid, while vertical ones are ideal for the left. 

Force Field Tower Levels
Level 1Level 2Level 3Level 4Level 5Level 6Level 7Level 8Level 9Level 10

Level 11Level 12Level 13Level 14Level 15Level 16Level 17Level 18Level19Level 20Level 21Level 22Level 23Level 24Level 25Level 26Level 27Level 28Level 29Level 30Level 31Level 32Level 33Level 34Level 35Level 36level 37Level 38Level 39Level 40Level 41Level 42Level 43Level 44Level 45Level 46Level 47Level 48Level 49Level 50