In level 16 we have 25 moves to free 24 snails of any color. At the bottom, these patches of fresh grass are Snails Emitters and new snails spawn from there. Before, when magnets were involved, we had to worry about spending our well-earned gems in case one of the snails got caught. This time, the snails spawn endlessly from the bottom and we are given plenty of time and opportunities to free plenty of them.

Progress may be slow as the match combinations become trickier with the magnets looming menacingly above each column. So why don’t you prepare for most consistencies by stacking up on random special gifts along the snails’ way? 

Since the magnet can only pull at a single snail on every turn, most of the snails will stack up next to each other in the bottom. That doesn’t necessarily mean that we should wait for a successful match-3. We can also try and knock the snails back to freedom by combining the explosive gifts in those bottom rows where the snails huddle up. Big numbers and a quick countdown to your objective is guaranteed.

Force Field Tower Levels
Level 1Level 2Level 3Level 4Level 5Level 6Level 7Level 8Level 9Level 10

Level 11Level 12Level 13Level 14Level 15Level 16Level 17Level 18Level19Level 20Level 21Level 22Level 23Level 24Level 25Level 26Level 27Level 28Level 29Level 30Level 31Level 32Level 33Level 34Level 35Level 36level 37Level 38Level 39Level 40Level 41Level 42Level 43Level 44Level 45Level 46Level 47Level 48Level 49Level 50